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What’s extra enjoyable than a farming sim? Many people like to wind down with a couple of hours of tending crops, taking care of cows, and taking within the seasons in an excellent ol’ Story of Seasons sport. And for nearly 30 years, this vastly in style collection has been sowing the seeds and setting the usual for the style.
So what if it have been to do one thing solely totally different? The farmhands have swapped their hoes for pens and brought up a spot of picross. Piczle Cross: Story of Seasons marks the primary time Marvelous’ farming franchise has stepped out of the mulch and into a distinct style. Are you able to get extra enjoyable than a farming-based puzzle sport?
To search out out what made Story of Seasons and Piczle Cross the right match, we spoke to the creator of the Piczle collection James Kay from Rating Studio, and the model supervisor for Story of Seasons at Marvelous Inc, Hikaru Nakano.
Nintendo Life: So, the place did the thought for Piczle Cross: Story of Season come from?
James Kay, founder/creator of Piczle collection: Wet Frog, the writer, and I have been blue-sky brainstorming about what can be cool IPs to do crossovers with and when Story of Seasons got here up it felt like such an excellent concept that we determined to essentially pursue it.
Story of Seasons is cute, enjoyable, snug gaming and Piczle Cross is a calming visible logic-puzzle so it simply felt proper. Additionally, I’m an unapologetic fan of the Story of Seasons collection.
How does the usual Piczle Cross gameplay combine with the Story of Seasons formulation?
JK: The puzzles are all based mostly on Story of Seasons mainstays, just like the farming instruments, crops and animals, but in addition the bachelors and bachelorettes and villagers from the Story of Seasons video games, in addition to a couple of collage puzzles (numerous smaller puzzles that altogether type one a lot bigger resolution picture) based mostly on some traditional festivals.
On prime of that your farm within the background evolves as you clear puzzles and as time progresses, experiencing the seasons and years as you’ll within the Story of Seasons video games. There’s additionally an almanac displaying the lovable animals and characters, together with their likes and dislikes, when you’ve unlocked them by means of clearing puzzles. There is a music participant too the place you may take heed to the included music tracks from the video games within the Story of Seasons collection.
That is described as “essentially the most feature-rich and option-abundant expertise” up to now. What modifications and additions have been made for Piczle Cross: Story of Season?
JK: I very a lot imagine you may play nonograms nevertheless you please. Some individuals like a problem, others simply wish to calm down. So you may flip off the timer, use hints to point out the place strikes will be made, mechanically right improper strikes or have the sport verify for any errors you’ve made total. Or none of those. These are all optionally available. There isn’t a improper option to play!
On prime of that, there are numerous high quality of life options, like accomplished rows or columns mechanically having their empty cells marked off for you. Counting how lengthy a collection of blocks is by the contact of a button (or mechanically). Measuring a collection of grid cells simply – no extra counting by hand!
Accomplished clues will be marked off mechanically, or by no means, and even manually — you may, if you would like, mark off clues by hand.
All these choices are defined simply within the choices menu so you already know precisely what does what.
What retains you coming again and making extra Piczle video games?
JK: I simply actually actually like puzzles! Logic puzzles of every kind are simply issues I actually take pleasure in, so once I create Piczle video games I’m creating video games I personally actually wish to play. Even the event of the Piczle video games is a bit like puzzles for me. I set myself some objectives that I really feel are past my technical expertise after which take pleasure in studying and fixing points till I determine it out.
“Ikigai” is a time period usually thrown about by way of life coaches, however on this case creating logic puzzles actually could be my ikigai.
As the primary non-farming sport within the Story of Seasons collection, did you’ve got any issues earlier than or throughout growth?
Hikaru Nakano, Story of Seasons model supervisor: We didn’t have any specific issues earlier than beginning the mission. You will get an excellent really feel for the world of Story of Seasons in Piczle Cross and we hope that it would encourage customers who’ve by no means performed Story of Seasons earlier than to check out our farming video games.
What was it like working with Rating Studios, and what components of Story of Seasons did you wish to retain within the sport?
HN: When James (Rating Studios) and Tony (Wet Frog) instructed us concerning the mission, it was laborious to think about at first what it will be like, however as we mentioned extra, we might really feel their ardour for Story of Seasons and I began trying ahead to taking part in the sport. Once we tried it out for the primary time, it was nice to see how characters, crops and so forth. from the Story of Seasons video games had been changed into puzzles, and it was numerous enjoyable to play.
Though the sport genres are totally different, I wished Piczle Cross to have the identical charming ambiance because the Story of Seasons video games. We did not give James any specific course on what to do, however you may see that he has completed an unbelievable job of realising Story of Seasons’ attraction in a puzzle sport.
How necessary was it to have the almanac, which celebrates the historical past of Story of Seasons, within the sport?
JK: One of many issues many gamers like myself love concerning the Story of Seasons video games are the various characters and their personalities. As Piczle Cross: Story of Seasons isn’t a conventional Story of Seasons sport with characters interacting, I actually wished so as to add them in another method.
The almanac accommodates all of the Story of Seasons characters with their character artwork, a small bio and, for gamers of the Story of Seasons video games, and some hints as to what they like and dislike. It was a option to let individuals take pleasure in their favorite villagers and bachelors in addition to giving somewhat additional incentive to play the puzzles to unlock all of them.
Do you’ve got a dream Piczle crossover you’d prefer to create?
JK: Hoo boy, sure, fairly a couple of! Some are extraordinarily unlikely to ever occur, and others I, alongside my writer Wet Frog, are actively pursuing proper now. So fingers crossed we get to make some extra!
May we see different crossovers within the Story of Seasons collection sooner or later?
HN: I wouldn’t rule it out. James at Rating Studios is a superb puzzle sport creator and was in a position to faithfully recreate the sensation of Story of Seasons as a puzzle sport. If comparable alternatives like this come up sooner or later, then I’d like to think about it.
This interview has been edited frivolously for readability.
Thanks to James Kay and Hikaru Nakano for taking the time to reply our questions. Piczle Cross: Story of Seasons launches on twenty seventh February 2024 on Change. Will you be planting with picross? Tell us within the feedback.
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